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While the game more closely hits its performance target, there are still issues. Bayonetta 2 is a Nintendo-exclusive, meaning that the Switch version is our best route forward to a better port. This is important: the original Bayonetta's performance deficiencies were eventually overcome on other platforms: PC and Xbox One X, for example. In the title's most demanding areas, the docked Switch offers anything up to a 10-20fps advantage over the Wii U, giving us a much closer lock to the target 60fps, allowing for much smoother, more responsive action than the original release. Perhaps inevitably, it's in performance, but even here, Bayonetta 2 delivers a great experience. First impressions also suggest that the visual presentation is identical in each configuration too, which begs the question: with GPU clocks cut in half, where do the compromises kick in for mobile gamers? We might have hoped for a higher resolution when docked, but the fact is that Bayonetta 2 delivers Wii U-grade 720p in both modes. John and Rich have first impressions on the Switch port of Bayonetta 2 - it's looking impressive.
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Beyond that, aside from minor differences in shadow rendering, Switch provides a nigh-on identical rendition of the Wii U release. Texture filtering does get a small bump though - texture detail in general offers a small upgrade over the Wii U game, but we don't think new assets are in play. There's still a baseline 720p resolution, while anti-aliasing remains absent. However, it's quickly apparent that Bayonetta 2 on Switch presents in much the same way as the Wii U original. We went into this one not really expecting to see much in the way of visual improvements - the game was beautiful enough already - but we did wonder whether the developer would push resolution higher in docked mode. Switch isn't perfect, but it's significantly improved. Platinum Games had pushed on the Bayonetta formula to even greater heights, but the leap from Xbox 360 to Wii U simply wasn't great enough to execute the more ambitious vision while maintaining the target 60 frames per second. Flash back to 2014, and our very own John Linneman lauded the brilliance of the Wii U original but noted the sub-par performance in many areas of the game. It's Bayonetta 2 that's going to receive the lion's share of our attention in this preview phase, and we're pleased to say that first impressions are very positive indeed. We wrote that piece based on Platinum Games' teasing of Bayonetta ports and six months on those games are now in our hands. Last year we made the case that Wii U ports for Switch are a very good thing - a chance to bulk up the library of Nintendo's new hybrid console with an array of quality games that never quite got the exposure they deserved.
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